Game guide
Pick & Roll
A jigsaw puzzle that cuts itself: every round picks one of the thirty hand-drawn players and slices the artwork into fresh pieces on the spot. Drag them from the tray, watch them snap home, and rebuild your player before the move counter eats your stars.
Divisions
| Division | Pieces | Made for |
|---|---|---|
| Rookie | 12 | First puzzlers — opens with a three-second Scouting Report look at the finished picture |
| Pro | 24 | Kids who solve cereal-box puzzles before breakfast |
| All-Star | 40 | Patient tacticians; hide the ghost preview for full glory |
How the scoring works
- Every correctly placed piece scores 50 points, and placement streaks multiply it (×2, ×3) — a missed drop on the board resets the streak, while parking a piece back in the tray is always free.
- A time bonus rewards brisk solving; stars come from how few moves you needed.
- Finished puzzles earn a shareable certificate, and scores can join the nickname-only leaderboard.
Coaching tips
- Faces first: eyes and hair are the easiest landmarks for kids to anchor on.
- Sort by color in the tray — jersey pieces cluster naturally.
- When a piece “refuses” to fit, it is usually rotated in the mind, not in the game: pieces never need rotating here, so encourage another look at the ghost.
Quick answers
Are the puzzles always the same?
Never. A player is drawn at random each round and the pieces are cut fresh at that moment, so even the same player produces a different puzzle next time.
What is the ghost preview?
A faint copy of the finished picture sits on the board and pieces snap onto it when they get close. The picture button in the header hides it — solving “blind” is the real All-Star flex.
My child gets frustrated mid-puzzle — any advice?
Start with Rookie (12 chunky pieces), keep the ghost preview on, and suggest hunting for one landmark at a time: the face first, then the jersey, then the sneakers. Progress stays visible, which keeps morale up.
More about ages, skills and privacy in the parents' guide.