About
From a coloring book to a game arcade
Hoops & Hues began as something you could hold in your hands: a printable basketball coloring book, drawn line by line by Tom Miller(TomMillerART). The thirty chibi-style players from those pages liked the spotlight so much that they refused to stay on paper.
The cast of thirty
Every character you meet in every game comes from the same hand-drawn roster — thirty players, each with their own face, hair, jersey and sneakers, all drawn on one shared template. That template is a quiet superpower: it lets the memory game deal them as cards, the puzzle cut them into pieces, Flip Squad slice them into a flip book, and AirBall send them leaping across the court — and they always look like themselves.
How the games are made
The games are intentionally old-school: no game engine, no heavy framework — just drawings, a browser and careful code. That keeps them fast on a school tablet, playable on a rainy-day phone, and free of the loading screens that test a six-year-old's patience. Each game lives on its own little web address, and the artwork is reused rather than re-downloaded.
Why it stays free
There is one product in the whole family: the printableHoops & Hues Basketball Coloring Book on Etsy — 40+ designs plus activity pages, the project's origin story in PDF form. Every game mentions it exactly once. That single link funds the servers, the drawing hours and the next game on the roster.
What's next
The roster keeps growing — there is always a new game warming up in the locker room (thehome page shows a Top Secret card when one is close). If you want the buzzer to sound in your inbox when it lands, the newsletter on the home page is the way.